fivem utility

YTD editor.

Open GTA V texture dictionaries in the browser: preview every mip, replace, rename, resize, re-encode and optimize textures, then save a working .ytd.

drop a .ytd file here

also accepts .dds and image files (png, jpg, webp) to start a new dictionary. Everything stays in your browser.

supports legacy (RSC7) .ytd files used by FiveM - DXT1/3/5, ATI1/2, BC7 preview, uncompressed

Compatibility. The writer produces the same RSC7 structure Rockstar and CodeWalker use (hash-sorted texture list, page-aligned pixel data). It was verified by round-tripping hundreds of real .ytd files, but always test an edited file in-game or in CodeWalker before shipping it.

Quality.Re-encoding DXT textures is lossy. Keep your original PNG/PSD sources and use "replace image" instead of resizing compressed textures repeatedly.

Limits. Legacy PC .ytd only (not Enhanced / RSC8). Cube maps and volume textures are not supported. Texture names are limited to letters, digits, underscore, dash and dot.